Experience levels are gained automatically when you cross the threshold of the experience to the next level in CircleMUD. I doubt there are any patches for this, but it's a simple mobile procedure to create and attach to a mob. Check out how leveling is done in gain_exp() in limits.c and make a command out of it. Rick -----Original Message----- From: Keat Lim <klim1@STUTE.JACOBUS.STEVENS-TECH.EDU> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Tuesday, November 03, 1998 4:08 PM Subject: gaining levels by guildmaster >hi, let me know if i'm wrong about this but does circlemud gains a >person's level automatically as soon as he reaches the exp he needs? >if so, are there any codes out there that i can patch so that you have to >go to the guildmaster to gain a level? hopefully, this is so that let's >say a level 1-6 can gain in thier local town guildmasters... but as they >go higher, you need to visit other guildmasters to gain... +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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