On Wed, 4 Nov 1998, Igor wrote: >Still having problems with affection flags... >Although for MAX_AFFECTS in structs.h says DO NOT CHANGE i've changed it >from 32 to 100 but AFF_FLAGS after 30 don't work... >Spells make those affects which don't work so i've changed the >MAX_SPELL_AFFECTS to 100 >but it still reports INVALID BITVECTOR (although in constants everything >seems OK) >???? >If it's the same bug as in PRF_FLAGS, what is to be done, please help. That requires the AFF2_FLAGGED() solution many people have come up with. Otherwise you can change 'long bitvector;' in affected_type to 'long long' (assuming it works on your compiler) to give yourself 64 bits instead. However, then you'll have to fix sprintbit() and a host of other things. The 128-bit patch is a good place to go. -- George Greer, greerga@circlemud.org | Genius may have its limitations, but http://mouse.van.ml.org/ (mostly) | stupidity is not thus handicapped. http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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