-----Original Message----- From: A Chyld <chyld@ELWHA.EVERGREEN.EDU> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Friday, November 06, 1998 5:26 AM Subject: [Newbie] Question about areas.. > ..well - basically I want to wipe the stock areas..I know that if I >do that just be randomly deleting area files, I'll get problems tho.. > > ..So, is there a txt file that describes which mob/obj/rms are >explicitly used by the code? I know the stuff like donation/starting >room stuff..But are there any others?.. You'll need to have at least one zone active or the mud won't boot. Also, you'll have to have your mortal start room and immort start room in that zone that you choose. Zone 0 has mobs/objs/rooms that are referred to in the code, like the 'bug' object, 'clone' mob, and 'void' room. Spec_procs won't crash your mud or not allow it to boot, but it will give you many errors in your logs, so you need to look at spec_assign.c and take out any procs that are no longer on your mud. Rick +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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