On Sat, 7 Nov 1998 03:08:48 -0800 A Chyld <chyld@ELWHA.EVERGREEN.EDU> writes: > ..I'm looking at adding additional sector types to my mud - as far >as I can tell, the only place the diffrent sector types are mentioned >is >in structs.h..Do sectors actually do anything in Circle? Are there >diffrent mov costs for the various sector types?..Or is there just >somewhere else this is mentioned in the code I'm not seeing..??.. > > Thanks.. > > Jonathan >Grant In constants.c somewhere down at the bottom will be a list of numbers. Those represent the number of movement points lost, you'll need to add numbers corresponding to your new sectors in there. -Phillip Phillip Ames | Satisfaction is not guaranteed. kirk47@juno.com | -Ferengi Rule of Acquisition #19 ICQ: 8778335 | AOL IM: Grathol http://members.xoom.com/Gowron/index.html(Unfinished) ___________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com or call Juno at (800) 654-JUNO [654-5866] +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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