On Sun, 15 Nov 1998 14:45:30 +0200 Andrey Fidrya <andrey@ALEX-UA.COM> writes: >void show_obj_to_char(struct obj_data * object, struct char_data * ch, > int mode) >{ >.... > strcat(buf, "\r\n"); > page_string(ch->desc, buf, TRUE); >} > >Is there any reason to use page_string here? >Why can't it be something like "send_to_char(buf, ch)"? Because some moronic player may do something like this, especially if you don't have object stacking in: A sword is here. A sword is here. A sword is here. A sword is here. A sword is here. A sword is here. A sword is here. ..... All the way through the parts of the body. That way the player can see the thousands of objects in the room :) ObCircle: How do we get char *'s to save in the pfile? Do we have to put them in the place where things are like this? st->name = GET_NAME(ch); and then to reload them like this? GET_NAME(ch) = st->name; Thanks, -Phillip Phillip Ames | Satisfaction is not guaranteed. kirk47@juno.com | -Ferengi Rule of Acquisition #19 ICQ: 8778335 | AOL IM: Grathol http://members.xoom.com/Gowron/index.html(Unfinished) ___________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com/getjuno.html or call Juno at (800) 654-JUNO [654-5866] +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST