On Sun, 15 Nov 1998 14:45:30 +0200 Andrey Fidrya <andrey@ALEX-UA.COM>
writes:
>void show_obj_to_char(struct obj_data * object, struct char_data * ch,
> int mode)
>{
>....
> strcat(buf, "\r\n");
> page_string(ch->desc, buf, TRUE);
>}
>
>Is there any reason to use page_string here?
>Why can't it be something like "send_to_char(buf, ch)"?
Because some moronic player may do something like this, especially if you
don't have object stacking in:
A sword is here.
A sword is here.
A sword is here.
A sword is here.
A sword is here.
A sword is here.
A sword is here.
..... All the way through the parts of the body. That way the player
can see the thousands of objects in the room :)
ObCircle:
How do we get char *'s to save in the pfile? Do we have to put them in
the place where things are like this?
st->name = GET_NAME(ch);
and then to reload them like this?
GET_NAME(ch) = st->name;
Thanks,
-Phillip
Phillip Ames | Satisfaction is not guaranteed.
kirk47@juno.com | -Ferengi Rule of Acquisition #19
ICQ: 8778335 | AOL IM: Grathol
http://members.xoom.com/Gowron/index.html(Unfinished)
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