I would move the POS_FIGHTING_FLYING define below standing to put POS_STANDING back in its original position..... That should clear up the mobs loading in the wrong default position.....Also how bout resubmitting the code you used..... hope this helps..... :-) >>-----------Bo------------>Young -----Original Message----- From: Jonathan Grant Esq. <chyld@ELWHA.EVERGREEN.EDU> To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca> Date: Sunday, November 15, 1998 5:54 AM Subject: [Newbie] Positions, cont. > ..Thanks to everyone for their suggestions.. > >..Ok, to add the fly ability I was describing, I added two new positions.. >#define POS_FIGHTING 7 >#define POS_FIGHTING_FLYING 8 >#define POS_STANDING 9 >#define POS_FLYING 10 > >..I added the commands "fly" and "land".. > > ..I also made the nessisary adjustments to act.movement.c, >interpreter.c, and fight.c.. > >..All was fine, until I discovered that my wandering mobs no longer >move..Obviously, this is due to the fact that POS_STANDING used to be >defined as 8, and is now 9..So, I'm guessing that all my mobs are loading >into POS_FIGHTING_FLYING..The only problem is I don't know where I need >to make the change..I've greped around a bit, to no avail..I do have >oasis installed, if that's relevent.. > >..So, if anyone could point me in the right direction. . . > > Thanks, > > Jonathan Grant > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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