> > strcat(buf, "\r\n"); > > page_string(ch->desc, buf, TRUE); > >Is there any reason to use page_string here? > >Why can't it be something like "send_to_char(buf, ch)"? > Because some moronic player may do something like this, especially if you > don't have object stacking in: > A sword is here. > A sword is here. > A sword is here. > ..... All the way through the parts of the body. That way the player > can see the thousands of objects in the room :) You're wrong. It calls page_string on _every_ object. So I still can't see any reason why it is used here instead of send_to_char. Andrey +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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