Does anyone know whyin the affect_updat funct there is an if-clause checking for the af->type to be in the MAX_SPELLS range ? There are also skills which give affections and that must be checked evry tick, so why are these skills excluded ? And why does the whole thing work anyway ? +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST