I was wondering how to handle big buffers. For example my show zones is now so big it causes a lag and lately a crash whenever anybody use it? Any ideas how to handle big buffers in the mud efficiently? Regardz Noc -- --------------- Codito, ergo sum - "I code, therefore I am" -------------------- http://birk113.studby.uio.no ronnyi@ifi.uio.no ---------------- In a world without fences, who need gates? -------------------- +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST