On Tue, 24 Nov 1998, Scorn wrote: > i did that at room 400 and room 499 and still it didnt work. I will try > the > 400 ..........409 > 410...........419 thing to see if that makes a difference, does the 00 > have to be the top left or can it be the bottom left? > Scorn I guess it should be top left since the template proposed for cartographer created it like that. I don't think the program will understand a differently numbered layout. I had my entrance at room QQ00 (8200 in my case) and the exit in room QQ99, it worked right. In case anyone wonders, I created the maze as a four season magic zone (a sort of quest for entering a castle) in which the 10x10 grid was further divided in 4x4, having four 5x5 squares within and a different "season motif" in each; it contained a swamp, a desert, a glacier and a forest (all maintained magically, supposedly). I found out I could modify it so exits up and down were not touched at all (can't recall if the stock snippet modified this) so as to include small coves, attics and the like. The maze resetted itself every five minutes, with or without people inside, and there were some really good mobs around which were !track and one or two death traps in the edges. Eduo --------------------------------------------------------------------------- Eduardo Gutierrez de Oliveira Mythago//On eduo@ciateq.mx ICQ# 3824675 Centro de Investigacion CIATEQ,A.C. -- MEXICO Research Center Queretaro General Electric Center of Excellence - Manager of Information Systems +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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