I've been playing around with the 3.0bpl14 code, and I'm wondering about something. It seems every zone I make that has doors in it, I can set them to close in the zone files, but I have to close the door on both sides, for the mud to open it in both rooms when someone opens the door from one. I looked in act.movement.c where the door handling is done, and see that the doors are toggled open to closed or vice versa. I'm not entirely sure why it isn't just set open when the person opens the door in one room so that you save yourself some trouble editting zone files. Can anyone tell me? Todd A. Laycock PS this is my first post to the list, so please forgive me if something's wrong with how it goes through. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST