> > It wouldn't take a lot of convincing to make the next version of CircleMUD > > in C++. Or at least that is how Jeremy felt last time the issue came up. > > Then the issue becomes whether it is better to start from scratch rather > > than try to convert the existing code over to the C++ model. And if we > > start from scratch, should we continue MUD++ (GPL) or begin anew? > > > > The only thing I would be concerned with, would the basic linux system > (redhat 5.x or what ever) still be able to compile the c++???? > If it would not, I would not recommend going to it. > Other than that, if it is more complicated to understand then I would > still recommend not going to it for the newbies again. > > If the base code is going to be re-written in c++ would there be others > out there that would be continuing the efforts on the C code? Couldn't possibly imagine a CircleMUD platform which would be unable to be run in Linux =) Would be a disaster! What I'm interested in is, does there exist a page whereby George you've listed down the projects you wish to explore in CM 4.0+ (or 3.1+)? Or would a rough copy be the TODO file? +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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