Hi all..
I was just pondering through some more code there, cause I was getting
annoyed that it was possible to connect to the mud *BEFORE* everything
was up and running and.. in comm.c I found mother_desc.
Like this:
log("opening mother connection.");
mother_desc = init_socket(port);
boot_db();
anything wrong or could it give some nasty consequences if I reversed
this so that it became :
boot_db();
log("Opening mother connection.");
mother_desc = init_socket(port);
Anyone?!? As far as I see,this would then boot up the mud, and not
accept any connections before boot_db(); has run through, meaning
everything will be ready, and players do not have to *WAIT* forever with
a "Connected to.. blah" and then finally some time later get a login.
Just an Idea..
/S
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