Hi all.. I was just pondering through some more code there, cause I was getting annoyed that it was possible to connect to the mud *BEFORE* everything was up and running and.. in comm.c I found mother_desc. Like this: log("opening mother connection."); mother_desc = init_socket(port); boot_db(); anything wrong or could it give some nasty consequences if I reversed this so that it became : boot_db(); log("Opening mother connection."); mother_desc = init_socket(port); Anyone?!? As far as I see,this would then boot up the mud, and not accept any connections before boot_db(); has run through, meaning everything will be ready, and players do not have to *WAIT* forever with a "Connected to.. blah" and then finally some time later get a login. Just an Idea.. /S +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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