Just uploaded a patch and a readme to the incoming directory, called 'xapobjs'. It just makes rent files ascii-isized, and includes a convertor so you don't loose your old rent files. It also has a online switch to toggle between ascii and binary file saves, incase you don't have confidence :) Incidentally, it also includes everything you need to create unique objeccts - i don't care what yah call it, restringing, whatever - just set the ITEM_UNIQUE_FLAG and it saves everything. So you can allow people to make their 'shiny newbie dagger' into 'a really dangerous frozen bannana' with +5/+5 hit/dam. What ever you like. It's still in the experimental state, so, what i'm looking for is volunteers to try it out. I've done very little testing with rent - my mud doesn't use it, and aside from that, to make it more useful, I'll upload the version that includes autoeq in just a bit too. (My original had autoeq in it, but it was stripped out to patch against stock 3.0bpl14). PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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