On Thu, 7 Jan 1999, Sammy wrote: >From: Christopher Avans <parka@cdc.net> >> >>This is more then a matter of opinion. ASCII is not the way to go. You >>will lose alot of speed in going all ASCII. And if you do alot fancy work >>and have your mud load an ASCII file as a shared libary you lose less >>speed but also gain alot RAM. Binary are hard to work with, but there is >>alot of utilities to work with them. One of whoch coms with circle. > >The 2.0 version of my ascii pfiles system load/save faster than binary. Try >it. > >I'm looking at the binary pfiles utilities in pl14 and I'm not seeing "alot of >utilities". The only one I see that isn't obsolete with ascii pfiles is >autowiz, which could easily be converted or replaced with a simple script. As an extremely hackish one-liner (don't bother pointing out problems with it, I know it doesn't do anything pretty): egrep "Level: 3[1234]" lib/pfiles/*/*.pfiles | sed 's,lib/pfiles/.+/,,g' And until bpl13, the binary utilities would happily eat your player file if you forgot to recompile and install them when you change your format. :) -- George Greer, greerga@circlemud.org | Genius may have its limitations, but http://mouse.van.ml.org/ (mostly) | stupidity is not thus handicapped. http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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