olc.h: #define NUM_ITEM_WEARS On Sun, 10 Jan 1999, Robert Jonasson wrote: > I have recently added wearable equipment positions for characters on my > mud. Specifically, a place for left and right shoulder patches, and a > place for a vehicle. The compilation went smothely, as I did not get even > a warning, but OLC does not seem to recognize these new positions. Do I > have to change code omewere in oedit.c to enable it to recognize these > new positions? > > -- So tear me open, but beware > There's things inside without a care > > Rob Jonasson (atropos@pangea.ca) > PGP key on my Homepage (http://www.pangea.ca/~atropos) > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ > "Misery is boundless" -Xual the Torturer, on the Eve of the Sundering. Danathara Online RPG telnet://danathara.ml.org:4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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