I don't get it. This is where I'm stuck. This person has two different telnet windows open and has connected to your mud perhaps through a router or something. Then you ask them both questions. But how would you get the same answer back from both??? Ron Cole wrote: > > >Anyway, stopping multi-playing is about as close to impossible as you can > >get. Anyone care to try and test me on this. I can run 2 connections, > >running 2 clients, from 2 different ips, and with creative scripting > >neither connection would appear to be connected to the other, and neither > >would ever sit idle. It is always possible to stop the blatant > >multi-players, but beyond that you are definitely fighting a losing > >battle. > > Here's a little trick I learned... use send (I assume that's in stock circle, > sends text to a single character) to emulate whatever format/color your say > command uses. Tell them you are going to ask them 3 simple math questions, > and that you want them both to answer quickly and at the same time. Set up > the alias ahead of time. For the first 2, use say to ask the question... > 2+3, 8-4, etc. Then use send to ask them 2 different questions at the same > time, preferably one that looks similar, ie: 3+5/8+5. If you get the same > answer from both... busted. > > Ron +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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