>I dont believe there's a shop howto, but here's the general gist of it: > >1. Make a shopkeeper; >2. Make a new shop (sedit or however you do it); >3. In sedit, choose what products he sells ("Products Menu") by their >vnums, and what products he accepts ("Accept types"). >4. Set up opening times, who not to trade with etc; >5. In zedit, on each reset, make all those items you wish to sell appear >in that shopkeepers inventory. (i.e. "Give item to mobile"). > >When in doubt, take a look at the Baker of Midgaard. > > >-Caniffe. > Thanks Julian, I have two shopkeepers in my Circlemud selling thing etc. What I am looking for is this :- I have an item that I will sell to the shopkeeper. The item is bought by him, and is then put out for sale. That I suppose is the general stock shopkeeper. What I want him *not* to put this item up for sale! I want him to *put it* under the counter. Regards Neal. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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