That was it. Thanks, anthony Patrick Dughi wrote: > > > > > I was just messing around..and decided to add the class Assassin to my > > > code. I changed all of the files needed. The class loads fine, but then > > > when i try to learn in the guild room I set aside. vnum room 6666, it > > > won't let me. I have the guildmaster loaded in there, he is vnum mob > > > 6666, I was just wondering if there was a flag I forgot to set on this > > > guy or what, also when it first loads and a person enters the room, I > > > get the error SYSERR: the assassin's guildmaster (#6666): Attempting to > > > call non-existing mob function. I patterned the guildmaster off of the > > > thief guildmaster, pretty much just cut and pasted the flags too. Is > > > there something I forgot to change? > > > > > Sounds like you never assigned the actual guild-master specprocs, > though you may have set the spec proc flag. Look for the vnum of your > thief (or other) guild masters in spec_assign.c and make sure you're > setting it. All learning and prac'ing is, after all, just a spec proc. > > PjD > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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