Hmmmm... Have you RTFF yet? Usually to fnd stuff, you just use grep (that handy unix tool). Actually, I learned more just by choosing a random source file and reading it through (adding comments, oc), then by looking for what I want. I'm sure the Circle FTP site has *something* you're looking for. Of course, experimenting is always a good idea. Try adding stuff just to add stuff (ex: My anti-sex object flags). Other than that, RTFM/C/F. -Axiem -axiem@swbell.net *Erekosė* wrote: > I was just wondering if someone could give me a basic outline of > how to go about adding some things to my MUD. I want to add in either as > part of the Weapon item type or just make a whole bunch more item types > differnt kinds of weapons. Like sword dagger spear whip. All that. And > then add in skills for each one so that in order to use a certain kind > of weapon you have to be skilled in it. Kind of like they do in ROM > muds... I just can't figure out how to go about doing this. I'm a > relatively new coder and not sure where to find everything in the circle > code. If someone could help me out I'd be grateful. > > Thanks a bunch, > Erekose > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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