At 02:22 PM 1/30/99 -0700, you wrote: >Might want to throw a load_char() and save_char() somewhere in that >loop... load_char() and save_char() are in db.c.. they're only called to load the characters and save them -- while the MUD is running, the player table is active -- no need to load characters again. Although you're right-- a save_char() may be appropriate in order to save the character's new AC level.. but not totally necessary. I may have the player table concept all messed up.. but i'm pretty sure I got it right. --Acme, Maintenance Implementor & Demi-Coder [NIC: WA915] The Black Dawn -- http://www.blackdawn.com/ -- telnet://blackdawn.com:4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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