For realism this should work with tell as well (You all should know that if you tell a person something while your both in the same room and that room is sound proof it won't work) a simple fix it to change the perform_tell function I belive(can't rember off hand) and just compair the ch->inroom vars. Jourge George wrote: > > On Sun, 31 Jan 1999, Edward J Glamkowski wrote: > > >ROOM_SOUNDPROOF doesn't fully work (at least, not in > >the way that I would expect, given the name of the > >flag ;) > > > >It will block 'tell' correctly, buy not 'say'. > >Goto room 1202 (the ice box) and say something, then > >try telling someone something. > > If you're inside a soundproof room, you can still hear the person next to > you. Just that no one outside can hear in and those inside cannot hear > out. > > -- > George Greer > greerga@circlemud.org > http://www.circlemud.org/~greerga/ > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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