-----Original Message----- From: Circle Discussion List [mailto:CIRCLE@POST.QUEENSU.CA] On Behalf Of anthony benjamin Sent: Thursday, February 04, 1999 9:57 AM To: CIRCLE@POST.QUEENSU.CA Subject: [Code] The new problem Ok, now I have the code all in, it compiles...wonderful...but when I try to hold a weapon it tells me I can't hold that, I have even remove all the checks in the do_grab function...my do_grab function now just has the equip statement that puts the item into players hands...Is there somewhere I forgot to change? or something I need to change? Did you in olc or in your world databasefiles add the following flags to the second hand weapon: TAKE , WIELD , HOLD Its important that the hold is there or you will not be able to hold it, and here is something for you to think about to a later version, i made dual wield in my mud and when playing around I just found my error, i forgot to slash with the dualed (held) weapon, the main weapon just slashed once more.....And this can be a problem, say a person has a really good onehanded weapon as a mainweapon, and he grabs a dagger of shielding or something with 1d2 and a lot of bonuses for protection, then he will get one extra attack with the main weapon instead of the dagger.. (You will have to modify damage and hit if i dont remember all to wrong...) Good luck. Caram Imp of the home of the vikings telnet odin.infohwy.no 5000 - under construction +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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