Re: dual wield

From: Acido (acido@dvmud.net)
Date: 02/05/99


At 06:29 PM 2/5/99 -0700, you wrote:
>then should i make a new wear position such as WEAR_DUAL?

You could do that but i see no need for it you can just as easily use the
WEAR_HOLD that is already there and just do a check > if (number(0, 101) >=
GET_SKILL(ch, SKILL_DUALWIELD)) bla bla bla
or whatever you decide.

anyways if it's this big a problem for you send me a private mail and i'll
supply you with some code on it :)


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