Well why not just remove the corpse from game when the spell runs out or the animate dies (again) thinking of something like obj_from_room and then send a message to the room sort of like 'the corpse of ... has disintegrated. Just a thought. -Daniel On Sat, 13 Feb 1999, Jason M. R. wrote: > Ok, I coded a animate dead spell., but it has a bug, a player can use the corpse over and over again to make the zombie. I need to know how i can go about stopping that, and also, when i was coidng clans, I kept getting undefined structure statements in my clan.c file, someone want to explain to me how i might go about fixing those? > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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