I have a serious problem: My mud crashes ever tick after a player comes in... here's what I get in the syslogs: in syslog.3: Feb 27 18:38:14 :: Opening mother connection. Feb 27 18:38:14 :: Binding to all IP interfaces on this host. SYSERR: bind: Address already in use syslog.4: autoscript killed Sat Feb 27 18:39:16 EST 1999 I would like to know what's happeneing to my mud... and as for technical info: It's on a UNIX shell, mostly stock has OLC, and a few other snippets that I have added (no original code). since I have added quite a bit of snippets, I would like to save myself the trouble of loading in new code, so please don't tell me 'Oh well, you're screwed! start over from scratch' or anything... Thanks, -Adrian +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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