Greetings, Bill Long wrote: > if you are using linux, > > int and long int are the same. but they will give you more than enough > rooms. (whatever 32,000X32,000) is (or there abouts) > > its not that hard to do. what i recommend is this. set up theree > typdefs in structs.h > typedef long int ROOM_NUM > typedef long int MOB_NUM > typedef long int OBJ_NUM Maybe if you're expecting to have a HUGE world you might also consider structuring it in an IP-like system, sortof like: <continent>.<area>.<zone>.<room> I just hope you have a supercomputer cluster handy in case you want to use the complete range of that numbering scheme ;) - Chris -- .sig currently out of order +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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