I recently trashed the code for a solitary binary playerfile and wrote an ASCII pfile system based off of what I saw in Samedi's system. (Instead of using his, which reportedly has bugs, I decided to write my own and create my own bugs.) Because of the changes that were made to the datafile, I am forced to re-write a small portion of autowiz and things just don't want to compile: ---------- spear@kilnar:~/coder/src$ make utils make ../bin/autowiz make[1]: Entering directory `/spear/spear/coder/src' gcc -g -O -Wall -fno-strict-prototypes -o ../bin/autowiz util/autowiz.c /tmp/cca224981.o: In function `read_file': /spear/spear/coder/src/util/autowiz.c:91: undefined reference to `get_line' /spear/spear/coder/src/util/autowiz.c:92: undefined reference to `two_arguments' /spear/spear/coder/src/util/autowiz.c:93: undefined reference to `load_char' make[1]: *** [../bin/autowiz] Error 1 make[1]: Leaving directory `/spear/spear/coder/src' make: *** [utils] Error 2 spear@kilnar:~/coder/src$ grep include util/autowiz.c #include "../conf.h" #include "../sysdep.h" #include <signal.h> #include "../structs.h" #include "../utils.h" #include "../db.h" spear@kilnar:~/coder/src$ grep get_line *.h utils.h:int get_line(FILE *fl, char *buf); spear@kilnar:~/coder/src$ grep load_char *.h db.h:long load_char(char *name, struct char_file_u *char_element); spear@kilnar:~/coder/src$ grep two_arguments util/autowiz.c extern char *two_arguments(char *argument, char *first_arg, char *second_arg); two_arguments(line, arg1, arg2); ---------- As you can see from the log, it is proclaiming that get_line, two_arguments, and load_char are undefined. By the #include statements and the greps, you can see that get_line and load_char most certainly included! I've also extern'd two_arguments in autowiz.c as well and it's being proclaimed as being undefined. Any ideas what's going on and how to fix? Last bit of info is my read_file() function in autowiz.c. This is the only function that I've had to change in autowiz.c: void read_file(void) { char arg1[40], arg2[80], line[256]; struct char_file_u player; FILE *index_fl; if (!(index_fl = fopen(PLR_INDEX_FILE, "rb"))) { perror("Error opening playerfile"); exit(1); } while (get_line(index_fl, line)) { two_arguments(line, arg1, arg2); if (load_char(arg2, &player) < 0) continue; if (player.level >= MIN_LEVEL && !(IS_SET_AR(player.char_specials_saved.act, PLR_FROZEN)) && !(IS_SET_AR(player.char_specials_saved.act, PLR_NOWIZLIST)) && !(IS_SET_AR(player.char_specials_saved.act, PLR_DELETED))) add_name(player.level, player.name); } fclose(index_fl); } Thanks in advance for any assistance that you may be able to provide. -- Zeavon Calatin, MageMaster of the Realms Implementor of The Spear of Insanity MUD: kilnar.com 1066 Web: http://www.kilnar.com/spear/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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