On Sat, 6 Mar 1999, Jeramy Singleton wrote: > Okay this has probably been asked before but when i search through the list i About a month ago, look harder. > can't find it. > Here's what i want to do. > I'd like to make it so that certain mobiles teach different skills, not just > guild masters. I already made it so that the players have to goto their guild > master to gain. I'd like to make it so that the level doesn't matter on the > skills but what does matter is that they find the mob that can teach them the > skill. > I don't like it when they type prac and it says <not learned>. I'd rather them > not know that they can learn the skill until they find a mob that will teach > it to them. > Has anyone implemented this before? Yes, I wrote a couple of script commands, mteach and mskillset. It was actually quite simple, based off the guild spec_proc. If there's some interest, I may consider hacking it down to work in a stock mud (my skill/spell system is a long way from stock) and release it. "Misery is boundless" -Xual the Torturer, on the Eve of the Sundering. Danathara Online RPG telnet://danathara.dhs.org:4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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