Heh, That was a typo... It was supposed to be i. Sometimes it works and othertimes it doesn't... anthony if(!IS_NPC(i)){ send_to_char("Not a mob",ch); }else{ send_to_char("A mob.",ch); } Michael Cunningham wrote: > Hmm... well one thing wrong with this snippet is the person you > are sending the messages to is the same person you are checking > to see if they are a mob or not. Maybe you have it backwards > and it always says its a player? Or are you switched into the > mob to see the result? Once your switched I dont think it would > register as a mob anymore... although I may be wrong..I would > have to look at the code. > > Mike > > > if(!IS_NPC(ch)){ > > send_to_char("Not a mob",ch); > > }else{ > > send_to_char("A mob.",ch); > > } > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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