Try setting this (above the function where you add level exp) #define EXP_MAX 500000000 (if over 500 mil make this bigger) And what everyone else says about adding all the immort level in the switch(level) part, you only need LVL_IMMORT (look above where it tests for level > LVL_IMMORT) ----- Original Message ----- From: LrdSlayer & LdyMorgan <pahrens@ZEBRA.NET> To: <CIRCLE@post.queensu.ca> Sent: Monday, March 29, 1999 4:09 AM Subject: do_advance > maybe it is just late and I am not catching it myself... > > after adding additional levels to a near stock bpl14, the max that > do_advance will advance a character is level 32 when there are 104 levels > (including imm and above). nothing anywhere near this section has been > modified. > > if anyone out there can give me a clue as to what i am missing... > > also, anyone out there using corpse/item ownership? I came up with a few > pieces of code a while back and was wondering if anyone came up with > something different/better... > > Thanx in advance. > > Phillip Ahrens > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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