On Tue, 30 Mar 1999, Michael Lemler wrote: > With Circle 3.0 pl 14, are there any currently known wierd conditions >in the system that cause the individual mobs to corrupt (pointers >pointing off into odd areas of the stack, etc). OasisOLC version >OasisOLCv1.6b-bpl14 has been added also. None known. free(mob_proto); usually crashes the MUD immediately on memory problems. Yes, that will crash eventually, but if it's immediately on that call that usually indicates malloc memory corruption. -- George Greer | Death's Gate Scripts greerga@circlemud.org | http://www.mindspring.com/~heilpern/dg_scripts/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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