Deltanet wrote: > > Maybe this has been discussed, I haven't seen it. > Adding in the zone file(zedit.c) a field called ZONE STATUS > This field would only have two options. OPEN/CLOSED > Why stop at 2 options? Why not have zone flags? Just a simple copy of the room flag code, and you can set all sorts of things. We're using a 'CLOSED' zone flag which stops all non-immortals from entering it, and this flag is also set on any objects and mobiles that are created, thus stopping normal players handing them or attacking them. We've also got !PORTAL, !RECALL and !TELEPORT flags, an ARENA zone flag, and a CLAN zone flag which designates the zone as set aside for clan construction for our clan olc. I think they're useful, although some could argue that I'm just mimicing the affects of some room flags. -> Ben +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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