ok, that works for players, but for mobs I get reverse results. The obj thinks it is being worn when carried and carried when worn. --Angus "Mark A. Heilpern" <heilpern@mindspring.com> on 05/05/99 02:27:38 PM What happens if you change your trigger commands to look like this (the if/end's): set worn %self.worn_by% if %worn% %echo% ring worn by %worn.name% end set carried %self.carried_by% if %carried% %echo% ring carried by %carried.name% end When the item is not worn or carried, those values are not assigned to be a UIN (which identifies t character), they are empty. Trying to take a UID field of a non-UID variable is bound to fail. When I tried your script, I was told "The Void" (the name of room 0) was carrying/wearing the item when noone was. I tried it on pl7a also, not on pl6. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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