I recently added an autoeq feature to my mud, from the circlemud ftp site. after adding all the code and changing what was needed to be changed i compiled and rebooted the mud without a problem. the autoequip didnt work though, so i did as suggested by the autoeq txt i used, and deleted the player and plrobjs files. now when a player rents, the objs just disappear and dont get saved. the obj file wasnt created as the player file was after reboot what do i do? do i put back the code the way it was before i added the code from the autoeq? or is there just some little something that i am missing that i need to do in order for the player objects to be saved. Thanks for your time +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST