Actually The Default (stock) areas run all over each other. Most are pretty much unmappable without extensive rearranging of rooms. ---------- > From: Brian Stoffer <bstoffer@vivid.com> > To: CIRCLE@post.queensu.ca > Subject: Maps > Date: Thursday, May 13, 1999 12:27 PM > > Either a script that will crawl my world files and create an ascii > representation, or I'm looking for a map (any format - graphic, ascii) of > the default "world" that comes with circle. I suspect the latter is > available, and the former is something that someone might have toyed > with...? > > I'm looking to do some large expansions, but I would really like to have an > overview of how the default world looks to know where to build. > > Thanks. > > -brian > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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