Excellent, now makes new objects. :) (Great work, ya just too cool.) 2 new things however. (1) I don't know if this is implemented yet or not. But if I make an object in a zone that doesn't currently have an obj file. Like oedit 1200, it creates the 12.obj file no probs, but doesn't add 12.obj to the index list. (2) If I edit an item thats I'm currently wearing it gets all wacked up. If I remove and purge it. Then reload it, its fine however. Screen dump: <> eq You are using: <worn on head> a magnificent black-blue helmet ..It has a soft glowing aura! <worn on hands> a pair of troll gauntlets * * editing worn helmet * * 3) Goto next description: <Not set> 0) Quit Enter choice : 0 -- Item number : [1200] 1) Namelist : blue black helmet 2) S-Desc : a magnificent black-blue helmet 3) L-Desc :- A shiny helmet has been left here. 4) A-Desc :- <not set> 5) Type : ARMOR 6) Extra flags : GLOW MAGIC 7) Wear flags : TAKE HEAD 8) Weight : 8 9) Cost : 0 A) Cost/Day : 0 B) Timer : 0 C) Values : 15 0 0 0 D) Applies menu E) Extra descriptions menu Q) Quit Enter choice : q Do you wish to save this object internally? : y Saving object to memory. 500/500H 82/82V> <> olc The following files need saving: - object data for zone 12. 500/500H 82/82V> <> oedit save 12 Saving all objects in zone 12. 500/500H 82/82V> <> eq You are using: <worn on head> İİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİ ..It has a soft glowing aura! <worn on hands> a pair of troll gauntlets 500/500H 82/82V> <> remove all You stop using İİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİİ. You stop using a pair of troll gauntlets. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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