I'm trying to create surnames, and masks, by masks I mean... A character can type: mask <text> and this will be displayed instead of the: Name Surname Title Position Dumbo Dinky the Elephant is standing here. Instead of the characters lising like this, I'd want to have the mask (skill maybe, but maybe for everyone) Name Surname Mask Dumbo Dinky is walking around aimlessly. <-- user defined Anyways, I probably beat a dead cow on that one. So, I tried to copy the way circle creates the character name, for the surname... But it seems that I'm not getting it completely right.. First off, I create it at the same time, and at every place where the players name is created. I save it in the player file, just like the name, and everything seems to work as far as saving it goes... The only thing that doesn't work properly, is that sometimes it becomes NULL, and if a function tries to use it... BOOM.. So, I dont understand what is going on with that. I dont know how to explain it more than that. Another thing that I dont get... is why do I need to use the CREATE macro, like with the name of the character, when you dont need to use it for everything else. If I add new ch->points or anything in the player_saved, I dont need to call CREATE for it... If someone could stick me in my place for this one, then that would be great. The same thing goes for the mask, I will probably use it in the same way as the surname so... Thanks for listening... +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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