Heya all, I'm just about to start working on a system whereby mobs in the mud have a life of their own. They will go shopping, eat and sleep, goto work, etc etc. The above section will be slowly added, to start with however I want to add realistic mob to mob combat. So if a fox walks into the same room as a rabbit it will attack it. If a Drow rading party walk in on a Dwarven Patrol, a battle will begin. Etc etc Has anyone done anything like this before? If so do you have any recommendations as to what I should be careful of/keep a watch out for? My ultimate aim is to have my world function without any PC input. A player could just sit there and watch the world go by if he/she wanted. Also it will mean that PC's can join NPC adventuring groups and follow them into battles. I plan to have a border town between my good race and evil race areas which is continually fought over by mobs. PC can then join in and help their races take and keep the town. Any input on the idea would be greatly appreciated. Gavry __________________________________________________________ Message sent by MyMail http://www.mymail.com.au/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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