Re: [CODE] [LIB] [SYSTEM-WIN95] Woirld building software

From: Phil Durand (phildurand@home.com)
Date: 05/26/99


> > Making a World Editor, you have to realize will only be valid for your
own
> > MUD.. Other people that run muds (if they are any good) will have
different
> > sector flags, and many many different options for their files... I cant
use
> > ANY of the world editors, because of adding flags to my world files...
Think
> > of that when you make yours, you and the builders of your mud will be
the
> > only ones who use it...
>
> Unless of course he releases the code, so the format could be modified by
> your friendly neighborhood implementor.


Well, that's if you are willing to release your code... The stuff that I
code into my game, are completely for my mud, and only my mud... I dont take
skill code from others, and dont give my skill code to others... Skill
coding is quite simple, so everyone should be able to make their own.

Just what I think ;)


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