On Fri, 28 May 1999, Phil Durand wrote: >Ok, I am a little confused... I have made some skills, now I have all the >skill slots filled in, up to 280. I've got this set like this > >Spells 0 - 130 >Skills 131 - 280 >Object Skills/Spells 281-299 You can only add up to 200. >I changed the byte skills[MAX_SKILLS+1]; to unsigned short >skills[MAX_SKILLS+1]; Now, this didn't help at all, everything still gets >overwritten. Now the structure takes twice as much space but you have the same number of sltos. >Either way, byte, or unsigned short (word) it still gets overwritten.. Does >anyone have any hints on why this is happening, and how I can fix it? Change MAX_SKILLS (and the stuff above it, like TOP_SPELL_DEFINE and the identify spell, etc.) and wipe your pfile. -- George Greer greerga@circlemud.org +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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