I have a spell mem system that is working with the following exceptions: -memorization is instantaneous -casting is instantaneous I want to implement a time system that can be based on level, stats, etc... Thus a 20th level mage will only take x amount of time to cast magic missile while a 2nd level mage will take longer. Things of this nature. I noticed the DG code on the site. Will this code point me in the right direction or is there anything else I can use as a starting point? I would like to hear some suggestions from people that have done this. -Thanks CC +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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