I don't know about anyone else, but this is very difficult to interpret! I took out all the smartxxx comments I was going to post, because I think Alex would send me a nasty gram if I did. A couple of suggestions here: 1. Send some more information such as the gdb output, errors, or some code. (Last I heard, George's crystal ball was at the cleaners) 2. Try formating your information in a manner that is more understandable. 3. Start with simpler things to code, spells, wear positions, number of attacks, or other similar snippets. To get a better idea of how the code is put togather, and where things are. emil nilimaa wrote: > > Hi coders and stuff.... > > myself is new to all what it means... > but still trying. > > ok Im planning on having racewar fashion on the mud.. > > where all good races see the evil as "An Ogre is standing here..." bla > bla.. etc. > and also target by "Ogre" instead of the character name... > > what i did was adding a "racename" in the pfile, > that was specified as the player chosed the race.. > (and changed the db.c to save it..) > however i encountered a problem... > if a character had a long racename... > like for expample &gWoodland&n &cElf&n with ansi included.. > it worked fine for the player to log in but when loggin off.. the game > crashed. however.. if he logged on again.. and logged off.. it didnt crash. > only the first time. heh > i tried to define a race name length for it... made it 80 chars... > but still game crashed as they logged off for the first time. > > shorter name like Human worked fine. > > ohh well. if someone have some ideas about coding this stuff... > maybe you could give some hints.. > eventually i will get it to work... > but maybe there is a better way. > > Using circlemud 3.0 bpl15 > and linux red hat 6 > > /Kyos +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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