I added several new variables to the following structs: char_point_data -10 new integer var's - I also changed hitroll and damroll to short integers I had this mud working fine with these additions and could manipulate these values and save/load them to the pfile. char_special_data_saved - 6 new long integers player_special_data_saved - added 6 new integers w/o using the spares - changed 2 of the long spares to integers mob_special_data (here is where I think my problem stems) - cannot remember what is was before, but it is now: - 2 byte vars, 1 memory_rec, 1 int, and 3 int[5] arrays Everything compiles w/o a complaint but when I boot the mud, it dies and the last mesg in syslog.CRASH is: 7mobs, 140 bytes in index, 3220 bytes in prototypes. I have only 1 mob file, and it complies to my new format. I cannot remember exactly, but I belive my problems resulted after I modified db.c to read in these new values. (I had this working at first, then added some more support little by little then it broke) I do not know what else to include, any ideas where my problem might lie? -Chuck +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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