---------- Messaggio Inoltrato ---------- Subject: dg script problem and linux Date: Fri, 10 Sep 1999 01:56:20 +0200 From: rama <rama@biella.alpcom.it> Hi people! i have some problem with dg script and linux. i have a bpl15 with some modification(quest, arena,race, some snippet find on developer.circlemud.org, oasis olc). i have add the dg event (if i remember well a 7a release) under win 98. All work perfectly and today i have take some time to compile under linux and check if all work correctly. i don't receive any error message and i don't receive any warning into the dg file (just some warning that i have fixed into spell_parser because i have add some comment and i have use to many /* ) when i try to use the mud all seem work correctly but when i go to the 1st mob that use dg script the mud crash. i try evry option for the script (the trigedit, load a mob with a script, try to assign a script to a obj -room- mob) all will make mud crash. in win all go without problem and i don't understand why there i have so much problem. if someone with better knowlegde in c and in linux than me have a answer i will appreciate... i have also check if all the file are in the unix format and all seem to be in the right format... bye bye and tanx for help rama +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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