> > > > >SYSERR: Received SIGHUP, SIGINT, or SIGTERM. Shutting down... > > > > > > > >A player should never be able to generate this signal. The user of >your > > > >shell account can though, or root. > > > > > > > > > > hmm strange... i think its just from that particular site too. > > > I once put up a stock code on a computer, and when i tried to log on > > > from that site, the mud hanged, and that msg came up too. > > > Its same site as this player is loggin in from... > > > > > > > I had a player that every *other* time he logged in it crashed the mud. > > How's that for a tough one to track down. Luckily he stopped coming > > around because I never figured out what the deal was with his specific > > site that caused that. > > > Well, I'd check your code for signal generators. Grep for the >'raise' function. Since it seems site specific, the only thing I can >think of is that your dns lookup code is killing you when you recieve >something that won't fit into the correct size character array... >like m0200028-10004tuc-west.johnjacobjingleheimerschmitt.dialup.com. >Though, I wouldn't have raised a signal, and especially not one like that, >i would have just used strncpy or something. Which patches, version, and >os are you running? Focus on things like copyover, dns, and patches which >run when the character enters the game. Using linux rh 6.0 and i have had the same problem with circlemud stock code, without any patches or changes at all. Seems odd... ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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