Well, I wrote up that patch like I said I would. Funny enough the mailer code I wrote previously as pseudo code worked just fine. I followed my own advice and now you've got a seperate list which contains only npcs, which is moved/copied over. Exceprt from the readme: ---- The moblists patch was created for stock circle3.0 bpl16, though it is easily modifiable for others. It simply wraps the mobile_activity function in a wrapper which allows you to make otherwise crash-prone activities from within your mobile activity loop (such as removing or altering entries in the character list). As such, this falls under the 'bugfix' patch type. ---- It's uploaded to the ftp site, and though i have yet to mail anyone about it, I will shortly, and I'll asume it comes up tomorrow sometime. PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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