Lord of Chaos wrote: > > "Daniel A. Koepke" wrote: > > > go mysteriously faster and since this problem, according to you, is native > > to your Linux system, I would assume that (a) you have added some > Humm.. I don't know really if it's native to the linux, I meant to say > that it was only seen on the Linux version, the Development platform > does not have this problem. But of course, since no or very few players > are online on the development, it's probably even harder to reproduce > the problem. Scavenging through old logs to find other similarities, I > found that the two occasions I could find happend around midnight. I'm > not saying that it's when it rolls over to a new day, but it seems > strange that the two seperate occasions does that. That sounds a possibility... > But since this is old code, BPL11 revamped, rebuild, hacked and > rehacked, I might have introduced an Unwanted loop without realizing it > somewhere. :7 Try comparing the time code with what's changed in circle patches from then till now, see if something stands out as a fix for it... I know that it was changed in a patch somewhere around pl13 I think. hth Chris +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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