On Wed, 13 Oct 1999, Peter Ajamian wrote:
>I'm using Circle30bpl14. I did try it out to make sure and when a
>player is deleted and a new player takes the name the enw player gets a
>new ID number, NOT the original.
Behavior upon creating new character with deleted name:
bpl14:
Creates new entry at top of table for new person, leaving the old name in
the table.
bpl15:
Overwrites the old position in the table and assigns a new idnum.
get_id_by_name() returns the first name in the player table. Mail and
houses use get_id_by_name(). Therefore, the new character will never get
mail or houses in bpl14 or previous.
Should work fine in bpl15.
--
George Greer | The CircleMUD FAQ
greerga@circlemud.org | http://developer.circlemud.org/docs/FAQ/
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