On Wed, 13 Oct 1999, Peter Ajamian wrote: >I'm using Circle30bpl14. I did try it out to make sure and when a >player is deleted and a new player takes the name the enw player gets a >new ID number, NOT the original. Behavior upon creating new character with deleted name: bpl14: Creates new entry at top of table for new person, leaving the old name in the table. bpl15: Overwrites the old position in the table and assigns a new idnum. get_id_by_name() returns the first name in the player table. Mail and houses use get_id_by_name(). Therefore, the new character will never get mail or houses in bpl14 or previous. Should work fine in bpl15. -- George Greer | The CircleMUD FAQ greerga@circlemud.org | http://developer.circlemud.org/docs/FAQ/ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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