I have added flags for !RACE(as in, ITEM_ANTI_FAIRY, ITEM_ANTI_OGRE.. I added the checks in handler.c and objsave.c where the game checked to see if the item was wearable by that specific person. Everything over ITEM_ANTI_HUMAN, which is (1 << 19) .. Does strange things. If the item is ITEM_ANTI_ for each race except one, above human, that race cannot wear it... Example: Item is anti to all races except draconian (1 << 25) , even a draconian would not be allowed to wear it.. I don't know what the problem is. Does anyone else know? +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://qsilver.queensu.ca/~fletchra/Circle/list-faq.html | +------------------------------------------------------------+
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